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> Top Downloads

AO lighting (17700 downloads)
Submitted by Rich_Art on Wed 30 May 2007 03:24am
Baking GI Basics (13612 downloads)
Submitted by Vilandra on Sat 19 May 2007 07:22pm
C4D To Realflow with dynamics and particles (12102 downloads)
Submitted by Guest on Sat 27 Oct 2007 11:58pm
walk-run (9136 downloads)
Submitted by dataflow on Sat 14 Jul 2007 05:28am
Basic Car Tire (9130 downloads)
Submitted by O D 1 on Tue 12 Jun 2007 09:55pm
Creating Realistic Metal (7905 downloads)
Submitted by rolandoc on Tue 22 May 2007 06:16am
AO image based illumination (6197 downloads)
Submitted by Rich_Art on Mon 21 May 2007 10:57pm
BVH Mocap Tutorial. (6123 downloads)
Submitted by Guest on Sun 6 May 2007 06:58am
Creating Wave Splashes with Cinema 4D and Realflow (5804 downloads)
Submitted by jamesinsincity on Tue 12 Aug 2008 01:49pm
Release 10 Rigging (5183 downloads)
Submitted by 3DKiwi on Tue 10 Apr 2007 04:32pm
 
> Medieval Weapons - Winners Announced
Posted by 3DKiwi - 09:43 pm - 22 comments


Hi everyone. We're very happy to announce the winners of the Medieval Weapons Challenge. As usual some very fine entries.

The winners are:

1st place - Dutch_Stylez

2nd Place - Freshly

3rd equal place - rebilak

You can view the winning images in the gallery here.

No honourable mentions this time around. A bit hard to decide who to include and who to exclude so well done to all of those that entered. Hopefully you enjoyed this challenge. The main thing we these challenges is to extend yourself and produce some great artwork within the 2 week period and thereby get more proficient with C4D.

3DKiwi
View Entire Topic         Read 461 times - last comment by Damsel   
> Colony Corridor Challenge
Posted by Rantin Al - 03:24 pm - 147 comments


For the Colony Corridor Challenge, we want an atmospheric, gloomy corridor in the style of the image shown below. The image is a grab from my all time favourite SF movie 'ALIENS'. An exact replica is not required, you have free choice in the design but it must be grungy. We do not want pristine plastic Enterprise passageways, Trekkies need not enter.

Specific Colony Corridor Challenge Rules.

1. Add as much as you like in the way of: girders, panels, switch-gear, general junk & clutter, piping, ventilators, hatches, decking etc.. More is better.
2. WIPs! WIPs! WIPS! We must have more than the cursory "I've just got to tweak the lighting" before the final render. We want to see proper progress stage WIPS as you work through basic modelling, adding detail, texturing through to final image.
3. The main texturing should be with Procedural Materials. Images can be used for decals, signs etc..
4. The majority of the modelling should be polygon modelling. SplineNurbs can be used for the likes of cabling.
4. Judging will be based on clean modelling, level of detail, texturing, gloomy lighting and final rendered scene.
5. Deadline Midnight CST (North America): Friday, 10th July 2009.


Standard Challenge Rules:

1. All final entries must be made in the proper "Final Entry" thread locate here.
2. Maximum final image size is 1280 x 1024. WIP entries can be smaller. Please compress your jpeg images. Anything over 400kb is too big.
3. Cel Renders with HyperNurbs disabled are required for the WIPs. Cel Renders must be black line on white background.
Check out our cel rendering tutorial here if you don't know how to do one.
4. No imported models / meshes / scenes. You cannot use models etc that you have previously modelled. You must start everything new and specifically for this challenge.
5. No time limit i.e. take as long as you like to do the modelling and texturing. Members can enter multiple times.
6. PhotoShop post work is not permitted nor the use of other applications such as modo or Z-Brush for displacement maps. It has to be modelled and rendered in C4D or using a C4D renderer like Vray etc.
7. Only one final image and wireframe may be submitted for your final entry. Hypernurbs must be disabled in the wireframe. We want to see the polygon construction.
8. No remote hosting of images. All images to be uploaded to the Cafe. Just press the "add this attachment" button to upload each image.
9. The Cafe judges reserve the right to disallow any entry if in their opinion the entry contains objectionable, offensive material or blatant advertising.
10. No reminders or warnings will be given if your entry does not comply with the Challenge Rules. It is up to you to read and comply with them.

The top 3 entries will each get an award under their avatar and get their image featured in the Challenge Winners section of the gallery.

Good luck and have fun, Alan.
Heck, I'm tempted to try this one myself.


View Entire Topic         Read 3,778 times - last comment by Rantin Al   
> Magazine Covers Challenge - Winners Announced
Posted by 3DKiwi - 12:18 am - 24 comments


Hi everyone. For something a bit different we had you creating covers for a fictional 3D Magazine. Not that many entries but as usual the stand was pretty high.

The winners are:

1st place - Pablo. Pablo wins a Cafe T-Shirt. I'll be in touch

2nd Place - rebilak

3rd equal place - RedZealot and zak.

You can view the winning images in the gallery here.

No honourable mentions this time around although we found found Cafe moderator Horganovski's cover very humerous. Also one entry that never quite made it in time and was submitted well after the shut off date with revised artwork was corven. This is below. I think you would agree this was excellent work and would likely have placed in the top if it had been submitted in time and with the replaced artwork.

Have to say I dispair at times with member's who seem incapable of reading and following the rules. We said the only image size was 724 wide and 1024 high yet we had several entries in different resolutions. We also said that you couldn't use other people's artwork yet several members did.

3DKiwi
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View Entire Topic         Read 725 times - last comment by 3dtodd   
 
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>Challenge closes in

2009-07-11 00:00:00 GMT-07:00



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